Sunaparanta Goa Centre for the Arts invites you to Art of Gaming: the intersection of design & technology with industry experts Jenova Chen (Co-Founder, thatgamecompany & Designer, Flower, Journey, Sky), Chris Melissinos (former CGO & Chief Evangelist for Sun Microsystems, Curator of The Art of Video Games, Smithsonian American Art Museum), Tracy Fullerton (Founder & Professor Emeritus USC Games Program), Dhruv Jani (Founder, Studio Oleomingus) & Tanya X. Short (Captain, Kitfox Games & Co-Founder of Pixelles). This is Episode XV of our talk show ListenIN.
Today, 2.5 billion people worldwide play games. Industry analysts forecast the global gaming market will generate $159.3 billion in revenue in 2020. Gaming combines painting, storytelling, music, cinematography, sculpture, sketching and simultaneously offers a digital and immersive experience.
With a history spanning over 40 years, the aesthetics of games has evolved to include cutting edge design and technology interspersing gifted storytelling with interactive experiences.
How are games made? Do they express complex ideas? Do they explore life? How do art, design and technology intersect in the creation of games? Do games belong in museum collections? How do games help build community and forge social connection?
Join us on Zoom Live on 15 September 2020 at 8.30 pm IST. Click here to register.